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January 14, 2015
Google Les Paul
January 14, 2015

7 Innovative User Experiences from the Modern Music Biz

After you’ve read this post you’ll know that it’s not all doom and gloom for the music industry. How do I know? Because I’ve seen what panic […]
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December 4, 2014
December 4, 2014

Share This Post and Reach Platinum Status On ‘Handles’

I’m not known for writing ‘proper reviews’… So instead, I just wanted to quickly share an experience I had yesterday at the University of Salford Creative […]
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November 13, 2014
November 13, 2014

The Internet Of Things – A Living, Breathing Storyworld

For any of you still unaware of what The Internet of Things (IoT) is… A simple definition would be interconnecting ALL your everyday objects; from your […]
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November 5, 2014
Quantum Break
November 5, 2014

Quantum Break – AAA Transmedia Binge Viewing

It’s ironic that a game about time shifting and time manipulation, seems to be stuck in an endless time loop, never getting any closer to be […]
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October 24, 2014
Conducttr Conference
October 24, 2014

Transmedia Rebels – Phoney Beatlemania Has Bitten The Dust (part 2)

Following on from part 1 of this post… here’s some more very REAL Transmedia Case Studies. Game of Thrones – 19 Reinos – Belen Santa-Olalla “Create a […]
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October 21, 2014
The Conducttr Conference
October 21, 2014

Transmedia Rebels – This is London Calling (part 1)

Last Friday I attended Transmedia Storyteller’s Conducttr Conference. There aren’t many things that get me up at 3.50am, on a train by 5am and in London […]
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October 2, 2014
October 2, 2014

3 Ways Gaming Will Make You A Better Transmedia Storyteller

That’s right, playing games can now be classed as “research at work”… NICE. In case you haven’t guessed (or read any of my other articles) I’m […]
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September 25, 2014
September 25, 2014

3 Transmedia Tips From The Most Addictive Mobile Game Ever

Spring…Field? For anyone who is still unaware of the game (if that’s even possible) The Simpsons Tapped Out (TSTO) is a mobile application game available on […]
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August 7, 2014
August 7, 2014

Taking a Social TV chainsaw to #Sharknado2

As I sit here looking out of the window next to my desk; staring out at the, grey, wet, summer storm that rages outside, watching the […]
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Making powerful interactive story experiences, powered by R&D, since 1995