BellyThink Archives - Page 5 of 13 - Bellyfeel
November 13, 2014

The Internet Of Things – A Living, Breathing Storyworld

For any of you still unaware of what The Internet of Things (IoT) is… A simple definition would be interconnecting ALL your everyday objects; from your […]
November 5, 2014
Quantum Break

Quantum Break – AAA Transmedia Binge Viewing

It’s ironic that a game about time shifting and time manipulation, seems to be stuck in an endless time loop, never getting any closer to be […]
October 2, 2014

3 Ways Gaming Will Make You A Better Transmedia Storyteller

That’s right, playing games can now be classed as “research at work”… NICE. In case you haven’t guessed (or read any of my other articles) I’m […]
September 25, 2014

3 Transmedia Tips From The Most Addictive Mobile Game Ever

Spring…Field? For anyone who is still unaware of the game (if that’s even possible) The Simpsons Tapped Out (TSTO) is a mobile application game available on […]
September 19, 2014
Transmedia Storyworld: Fact and Fiction

Transmedia Storyworlds: Fact or Fiction?

What’s the difference between Documentary and Drama when you’re developing a Transmedia Storyworld? I am often asked this question, so here’s a breakdown of the core […]
September 4, 2014

Did You See Snowpiercer’s “Elusive” Transmedia Campaign?

Or should I say non-existent Transmedia campaign? Have you seen the film Snowpiercer, by the Korean Director, Boon Joon-ho? It’s being a touted as a landmark […]
August 7, 2014

Taking a Social TV chainsaw to #Sharknado2

As I sit here looking out of the window next to my desk; staring out at the, grey, wet, summer storm that rages outside, watching the […]
July 9, 2014
A Social Olive Branch To TV

A Little Birdy Told Me – (Event TV Part 7)

Following on from the last episode (or read from the start…) –Tweet– Darkness, despair, loneliness, sharing my TV stand with an iPhone, Google Tablet and a […]
July 2, 2014
TV Anywhere

100 Times per Day (Event TV – Part Six)

Click, stream, view, and repeat. More and more people were following this method of TV viewing. TV sales fell and portable devices rose like a devastating […]